Prince of Persia has had a range of other games in the series since then, most notably a reboot of the idea in 2008 where he relied on a female companion to progress. The novel aspect of the game was being able to rewind time if the Prince made a mistake or to freeze enemies. Master the acrobatics, strategy and fighting tactics of the most agile warrior of all time. There were also encounters with enemies played out as fights. This game was a lot of fun with the combat and acrobatics, however it was too easy as you can never die because Elika will always save you whether or not you fall to your death or get hurt too much. This more recent trilogy was played in third-person and revolved around your running, jumping and climbing abilities. This focus on climbing and realistic interaction with the architecture of each level continued throughout the series. Prince of Persia (often shortened to 'POP') is a platform game, originally developed by Jordan Mechner in 1989 for the Apple II, that was widely seen citation needed as a great leap forward in the quality of animation seen in computer games. The game first impressed with its unusually fluid movement and life-like animation. Set in a land rooted in ancient Persian mythology, the Prince finds himself caught in an epic battle between the primal forces of light and darkness: the. Set between Prince of Persia The Sands of Time and Warrior Within, The Forgotten Sands provides fans with a new chapter in the saga of the Prince, and an opportunity to deepen their understanding of the events from this series. The games all feature the titular prince who must escape a maze of platform-based levels. Prince of Persia is a long-standing game series dating back to the early 90's.